1 thought on “genuine swarovski jewelry wholesale O2JAM's timetable”

  1. wholesale jewelry supplies free shipping Internal beta time: December 2002
    Plipping Time: June 2003
    Close time: March 2012 Internal Test Time: January 25, 2005
    Public beta time: 2005 3rd Moon 04
    Close time: April 28, 2008 ------ Everyone's O2JAM
    1> In July 2002, South Korea O2 Media released a screenshot of news and game screens about O2JAM!
    did you see the game screen at that time? Do you recognize it? At that time, the game's whereabouts were rounded, just like pressing F5 today to switch, this excellent concept was from then. Looking at the pictures of the following scenes, the strike effect and character effects are the same, but at that time, it was already very gorgeous.
    The instruments and costumes at that time were now retained, but at the time The virtual person is really "stupid".
    2> At the end of 2002, South Korea O2 Media Company released the first report on O2JAM internal test games!
    3> In June 2003, Korean Music Game Company-O2 Media launched the official version of O2JAM!
    The game music is more than 50. O2JAM, like VOS, Canmusic, is also an excellent 7 -key PC original music game (like Canmusic to play online). The play method is basically the same. The waveform music files make the music playback effect quite good, but it also leads to great music files (about 15-35MB per song).
    4> The game revision on August 29, 2003!
    o2jam really added a lot of trouble for us. On the afternoon of August 29, the update program was released. The previous 600MB of large clients are now available. The size is 62.3MB. Since then, O2JAM has become like a professional development trend, installation, and song separation. At that time, there were 3 songs in the client, and at the time, you could go to the game to the other 52 songs.
    5> On October 4, 2003, the official reply to Chinese players!
    The at that time, because everyone could not log in to the game or server normally, Chinese players generally believed that the Korean side restricted China's IP. On the same day, we represent everyone. Official reply:
    "Hello, I am an O2 administrator. We did not block any IP connected to O2. Don't worry about the connection problem of O2, but our server has some problems. There will be many people who cannot connect, we must (should be) to repair these errors, so please wait for the new server. As for the problem of connection, sorry! "
    6> October 15, 2003 Shenzhou, Shenzhou No. 5 manned spacecraft launched successfully!
    With the success of Shenzhou 5, our colorful O2JAM team members also exceeded 100 that day! I remember that a netizen said on the forum that day said in O2JAM to chat with MM in South Korea. The Korean MM used English to play "China Yang Li Wei so good!"
    7> October 30, 2003 O2JAM's major changes!
    October 30 is the official upgrade of the game again. The version number updated on the day is V2.9.0 update content:
    1.Options in the interface change The conversion of Windows Mode/Image Mode is the function of F8 today.
    3. The keyboard conflict test was added.
    4. The screenshot function of the game was added
    5. Fixed the difficulty of the judgment of the game
    6. The homeowner can modify the room name
    7. O2JAM players were very hot songs at the time)
    8> On November 6, 2003, O2JAM cooperated with the famous Korean arcade music game EZ2DJ!
    o2jam officially cooperates with EZ2DJ, the official news released by O2JAM below:
    This is all members of O2Media:
    The long -awaited EZ2DJ will introduce O2JAM! The first added song is "STAY" on November 7, 2003. When the second song is completed, I hope that each player will wait patiently, and first pay attention to our "STAY"!
    9> Reinforced the function in the game again on December 3, 2003!
    o2JAM's version number was v2.9.8 at the time. The important changes and new features in the game are as follows:
    1. Added emoji function
    2. strengthened the blood tank in the game
    3 . Added Chinese characters (you can enter simplified Chinese)
    10> Added novice teaching on December 5, 2003
    This humanized design can reflect the official serious responsibility and considerate player ^^ Looking forward to the Chinese version of teaching.
    11> On December 10, 2003, O2JAM overall game interface update is Christmas version!
    The atmosphere of the joy of Christmas after the update of the game on the day, including the Christmas version of the window at the time of landing, not only adds Christmas related clothing props, but also adds 2 Christmas game scenes and the game scene. 3 songs with Christmas theme.
    12> Major changes in O2JAM on December 19, 2003!
    The update version number of the day is V3.05. The official changes the login method of the game. Everyone has to log in from the webpage
    13> O2JAM officially entered Malaysia at the end of December 2003!
    The December 2003 Malaysian game operator E-Game officially obtained O2JAM's right to operate in Malaysia, and held a huge O2JAM competition and publicity activities at the end of December.
    14> In December 2003, O2JAM's popularity continued to rise in Korea!
    Mgame operations, the "O2JAM" developed by O2 Media, ranked first in the comprehensive search of "Naver" and the popularity of game popularity. Players in the 10th generation received a great response.
    "O2JAM" with more than 28,000 people at the same time at the same time. Basically, no one knows the "O2JAM" game between the 10th generation players, which shows that the popularity is very high.
    mgame's representative of Sun Chengzhe said: "We have chosen the correct layer of players, and by inducing players to actively participate in effective marketing, so that the number of online people daily at the same time continues to rise. O2JAM is a sense of network rhythm. Ahead of music games, developed in new types, did not follow the type of game market, so they also received high evaluation. "
    15> O2JAM finally charged on January 27, 2004!
    O2JAM after the updated on January 27th, the updated songs need to be purchased with W coins. The songs that are launched in the future generally need to pay for the purchase of W coins purchased by real currency (similar to the domestic ones in China Point card concept).
    16> In early February 2004, O2JAM debuted at the Taipei video game show!
    The famous game operator "Game Orange" has obtained the operating right of O2JAM in Taiwan. The first appearance at the Taipei video game show in early February attracted the attention of players.
    and as long as you apply for internal testing, you will have the opportunity to obtain T -Shir on the O2JAM air transported in South Korea.
    17> On February 16, 2004, O2JAM officially entered Japan!
    18> On February 19, 2004, the Korean game ranking O2JAM is famous!
    The February online game ranking of the O2JAM list in February was on the O2JAM list, which was the 9th position at the time; the Malaysian server added Aqua planet that day.
    19> Increase the ranking system on February 26, 2004!
    o2jam officially increased the first 1,000 ranking system per day. You can see your ranking on the day, the number of winning or losses on the day, and so on.
    20> In early March 2004, domestic websites reported from Jiuyou.com to O2Media interviews!
    21> On March 6, 2004, South Korea O2JAM officially held the first award -winning event with the theme of buying a new song!
    22> March 11, 2004 Malaysia version of O2JAM important change!
    The can modify your nickname, and it is not the number since then; in addition, the upgrade task mode like Hanbok has been added.
    23> On March 19, 2004, O2JAM masterpieces are released!
    "V3" mixed the melody of the third movement of Beethoven's eighth piano song "Sadness", injected the enthusiasm of many music composers, and summarized the song with several months of work. Using extremely high music imitation and plus plot, it feels like a classic sense of 100%. And many players are eagerly looking forward to this fascinating song. At that time, it was really popular.
    24> At the end of March 2004, South Korea O2JAM improved music file compression technology!
    o2Media has completed the technology that greatly reduces the capacity of music files. This compression technology can reduce the capacity of 1/4 ~ 1/6, solving the problem of high capacity caused by high -quality sound sources. This technology uses new songs in early April, and will be applied to all the existing songs in the future.
    o2Media said that this time the music compression technology reduces the download time and network transmission burden caused by high capacity, which will solve great problems for operators and player groups.
    25> On April 1, 2004, the Taiwan version of O2JAM internal test began!
    26> The theme song of O2JAM on April 2, 2004 was officially released!
    27> The first Chinese song of O2JAM on April 10, 2004!
    Monets for Taiwan O2JAM agent "Game Orange". Speaking of which, some friends may have seen this silly cat named "kukat" in Taiwan. It is the theme song of "Cococan (canned coconut)" by the game oranges.
    28> The first free song release since charging on May 8, 2004!
    free songs made by Mr. Brandy finally appeared! The long -awaited free song "MOVE It on (DJ HD MIX)" finally appeared. This time the Remix version is more difficult, and the official production of free songs is also very serious.
    29> May 12, 2004 O2JAM appeared at the E3 game exhibition!
    o2jam is not only loved by Americans, but also the attention of game operators in European countries! Intersection Intersection
    On the first day of the exhibition, the LA newspaper published a report on O2JAM on E3. Everyone can see in the picture that the public performance of the small O2JAM booth on the first day of the E3 public visit to the open day is held. , You can hear the audience's admiration everywhere. During the exhibition, there are still many O2JAM fans from Asia and the official leaders. The audience was commemorative after watching the performance. Interesting, I hope O2JAM will be out of our country as soon as possible.
    The official said: O2JAM's goal is to become the mainstream game in the world! Although we only use worldly publicity in just 3 days, we will work hard to make O2JAM the mainstream game of the world!
    30> On May 12, 2004, Taiwan version of O2JAM officially beta!
    31> May 21, 2004 Mr. Brandy's classic 3 tribute!
    3 of the three songs of Mr. Brandy, the three songs, these 3 tunes are love fighter! Intersection Cross time! Intersection And Ghost Ceremony 2.
    32> On May 24, 2004, the first multi -person online music entertainment game O2JAM was introduced to Mainland China by Gamex!
    The online game supplier "Gamex" has obtained O2 MEDIA official recognition on May 2nd and officially reached a cooperation intention with the official. O2JAM will land on the mainland during this time! Our common wishes are finally realized!
    33> On May 31, 2007, Japan O2JAM stopped operations
    34> After various reasons, O2JAM's operating rights on the mainland were won by 9YOU. The right to operate on the mainland will expire.
    35> In 2008, it was still operating
    36> Jiuyou, February 28, 2008, officially announced that O2JAM will stop operating in May 2008 Stopping operations
    38> South Korea ’s official Jin Orchestra launched the new 3KEY MODE (three -key hit mode) and Live Mode (double battle mode) in February 2009, and announced on the official website to announce the new 5KEY Mode and Ghost Mode (Ghost mode? This mysterious model finally did not give an explanation until O2JAM closed (March 2012).)
    39> On March 3, 2012, the official operating company of the South Korean Buses announced The only official server in the world. He also expressed his reluctant friendship, but the O2JAM Thauto brand did not give up. Its company released the O2JAM Analog Android version of Geholic Orchestra a few months before closing the server.

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